Abstract
Large area cityGML visualization currently deals with its conversion to another model such as VRML, X3D or KML data format which can be visualized using various visualization tools like Google Earth, VTP, Cesium, NASAs World Wind, etc. But these conversion to VRML or X3D, leads to a loss of the geographical information, geometries, which restricts the aspect of geospatial analysis, in addition to adding an extra preprocessing step. One of the tool that supports 3D visualization of cityGML data is Aristoteles developed by the Institute for Cartography and Geoinformation. But it lacks features like move around camera controls, projecting the coordinates from the cityGML CRS, and underneath terrain rendering. On the other hand virtual globes like NASAs world wind or cesium globe, are powerful enough to harness the power of the systems GPU to render large amount of geometries and DEM data to generate terrains, give scene controls, etc, but doesn't give support for visualization of cityGML data in its current form. Thus there is a need to integrate the virtual globe technology and the visualization functionality of tools like Aristoteles, so as to render buildings on top of terrain and give a more realistic view of the environment.